The bit component set is, as claimed, infinitely easier to skin than MM’s components. Just drop the skin folder into your library and skin away. There a few caveats though:
TextInput component: The skin is misnamed in the library for some reason. Duplicate the textInputSkin movie clip and export the duplicate for actionscript with the name […]
Wireframe.co.za was one of the most impressive sites of its time (early Flash 5), featuring several experiments in 3d and a famous pixel art look that inspired me, several years later, to create the pixel tools. I was looking for some inspiration for my next pixel tool (probably an iso cube) and noticed that they’ve […]
While the vast majority of the components in the bit component set are compatible with Flash player 7, the combobox isn’t, and my client wanted player 6 compatibility (yes, despite the new stats that are out). Now I thought the problem might be due to the use of getNextHighestDepth, but in fact Keith thought of […]
MovieClip.hitArea is a little known but very useful property. Basically it allows you to set a movieclip’s hit area for mouse events (onPress, onRollOver, etc.) to another movieclip. It’s basically the scripting equivalent of the fourth frame for buttons.
There are a lot of situations here this might be useful. Recently I’ve add to create a […]
The alternative form of setInterval for classes is:
setInterval(instance, ‘functionName’, time);
It seems to work intermittently in some circumstances, if you have a complicated class layout. In addition, the second parameter does not get checked by the compiler, so if you misspell it it can take a while to spot. You can get rid of those issues […]